Blender Uv Editor Scale Image
How to properly scale image in uv editor.
Blender uv editor scale image. Select all your uv coords with your cursor over the uv editor press a and press s to scale your coords with an occasional g to move them so they don t scale outside the bounds of the editor until they are the size you want. Active 3 years 2 months ago. Blender is free and open source software download. The second one is easy to fix.
Just select the part you want to mirror in the 3d viewport move over to the uv editor and hit s for scaling follow that up with x and 1 to flip on the x axis in the uv image editor. Switch to texture your chosen image should already be there if not select it by clicking on the icon browse image to be. Viewed 2k times 0 begingroup. Blender stack exchange is a question and answer site for people who use blender to create 3d graphics animations or games.
Tools available in the uv editor. The same manipulation tools are also available now accessible using a set of tool specific icons each additionally having a specific mode of operation that generally. Unwrap your image at this stage you have at least 2 panel views 3d and uv material add your image by clicking on the little circle at the far right button of color. In earlier versions of blender the uv and.
There is a much easier way for those who don t want to use the node editor. So either you want a higher resolution uv texture or you want your uv coordinates to take up more space in the editor.